Two changes
Loss of Properties: The leading change is as follows: A hit listed player that has withstanding enough to not mind some cash flow interval loss will have a new penalty applied: 0.25% of their hourly income seized away in the form of territory losses that are roughly equal to 0.25% of their income. A qualifying player that has $1B/hr income (before upkeep) would effectively lose $2.5M worth of territories. There were some stipulations as to re-couping cases of negative cash flow by forfeiting non-exclusive equipment, but there's too much of a mix of regular and exclusive equipment for this to be applied in an even way. That's the basic description of what's likely to happen. Careful attention to be paid to 'withstanding' and 'qualifying' as there are deductions as yet to be determined as to what players these penalties would be applied ..
Looks like: MsMeanAss was just KILLED by Sniper, who collected a bounty of $421,171,417,454! Seized territory: 12xDiamond Mine 2 mins ago
(1) New players enjoy accelerated cash flow as it increases to the hour over 21 days.
this piece works like the first day of your new toons life you get cf every 4 minutes, the next day every 8 minutes, third day every 12 minutes and so on an so fourth and on day 21 it is up to 1 hour like every one else